Global Augmented Reality (AR) Market By type (Augmented Reality Glasses, Augmented Reality Display, and Other), By application (Game, Medical, Aerospace & Defence, and Others), By Region and Key Companies - Industry Segment Outlook, Market Assessment, Competition Scenario, Trends and Forecast 2020-2029
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- 11-Dec
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Report Details
The report on Augmented Reality (AR) Market offers in-depth analysis on market trends, drivers, restraints, opportunities etc. Along with qualitative information, this report include the quantitative analysis of various segments in terms of market share, growth, opportunity analysis, market value, etc. for the forecast years. The global augmented reality (ar) market is segmented on the basis of Type, Application, and geography.
The GlobalAugmented Reality (AR) market was valued at US$ XX.X Mn in 2018 and is projected to increase significantly at a CAGR of x.x% from 2019 to 2028.
Augmented Reality (AR) Market Scope:
By type, the market is segmented into Augmented Reality Glasses, Augmented Reality Display, and Other. By Application, the market is divided into Game, Medical, Aerospace & Defence, and Others.
Based on geography, market is analyzed across North America, Europe, Asia-Pacific, Latin America, and Middle East and Africa. Major players profiled in the report include Google, Microsoft, Vuzix, Samsung Electronics, Oculus VR, Eon Reality, Infinity Augmented Reality, Magic Leap, Blippar, Daqri, HTC, Playstation, Avegant, OSVR, Zeiss, Visus, FOVE, and StarVR.Key Market Segments
Type
Augmented Reality Glasses
Augmented Reality Display
Other
Application
Game
Medical
Aerospace & Defence
Others
Key Market Players included in the report:
Google
Microsoft
Vuzix
Samsung Electronics
Oculus VR
Eon Reality
Infinity Augmented Reality
Magic Leap
Blippar
Daqri
HTC
Playstation
Avegant
OSVR
Zeiss
Visus
FOVE
StarVR
Reasons to Get this Report:
In an insight outlook, this research report has dedicated to several quantities of analysis industry research (global industry trends) and Augmented Reality (AR) Market share analysis of high players, along with company profiles, and which collectively include about the fundamental opinions regarding the market landscape; emerging and high-growth sections of Augmented Reality (AR) Market; high-growth regions; and market drivers, restraints, and also market chances.
The analysis covers Augmented Reality (AR) Market and its advancements across different industry verticals as well as regions. It targets estimating the current market size and growth potential of the global Augmented Reality (AR) Market across sections such as also Application and representatives.
Additionally, the analysis also has a comprehensive review of the crucial players on the Augmented Reality (AR) Market together side their company profiles, SWOT analysis, latest advancements, and business plans.The analysis objectives of the report are:
To equitably share in-depth info regarding the crucial elements impacting the increase of industry (growth capacity, chances, drivers, and industry-specific challenges and risks).
To know the Augmented Reality (AR) Market by pinpointing its many subsegments.
To profile the important players and analyze their growth plans.
To endeavor the amount and value of Augmented Reality (AR) sub-markets, depending on key regions (various vital states).
To analyze Augmented Reality (AR) Market concerning growth trends, prospects, and also their participation in the entire sector.
To examine and study the Augmented Reality (AR) Market size (volume & value) from the company, essential regions/countries, products, and Application, background information from 2012 to 2018, and also prediction to 2028.
Primary worldwide Augmented Reality (AR) Market manufacturing companies, to specify, clarify and analyze the product sales amount, value and market share, market rivalry landscape, SWOT analysis and development plans next coming years.
To examine competitive progress such as expansions, arrangements, new product launches, and acquisitions on the market. -
Table Of Content
1. Augmented Reality (AR) Market Introduction
1.1. Definition
1.2. Taxonomy
1.3. Research Scope2. Executive Summary2.1. Key Findings by Major Segments
2.2. Top strategies by Major Players3. Global Augmented Reality (AR) Market Overview3.1. Augmented Reality (AR) Market Dynamics
3.1.1. Drivers
3.1.2. Opportunities
3.1.3. Restraints
3.1.4. Challenges 3.2. PESTLE Analysis
3.3. Opportunity Map Analysis
3.4. PORTER’S Five Forces Analysis
3.5. Market Competition Scenario Analysis
3.6. Product Life Cycle Analysis
3.7. Opportunity Orbits
3.8. Manufacturer Intensity Map4. Global Augmented Reality (AR) Market Value ((US$ Mn)), Share (%), and Growth Rate (%) Comparison by Type, 2012-20284.1. Global Augmented Reality (AR) Market Analysis by Type: Introduction
4.2. Market Size and Forecast by Region
4.3. Augmented Reality Glasses4.4. Augmented Reality Display
4.5. Other5. Global Augmented Reality (AR) Market Value ((US$ Mn)), Share (%), and Growth Rate (%) Comparison by Application, 2012-2028
5.1. Global Augmented Reality (AR) Market Analysis by Application: Introduction
5.2. Market Size and Forecast by Region
5.3. Game5.4. Medical
5.5. Aerospace & Defence
5.6. Others6. Global Augmented Reality (AR) Market Value ((US$ Mn)), Share (%), and Growth Rate (%) Comparison by Region, 2012-2028
6.1. North America
6.1.1. North America Augmented Reality (AR) Market: Regional Trend Analysis
6.1.1.1. US
6.1.1.2. Canada
6.1.1.3. Mexico6.2.1. Europe
6.2.1. Europe Augmented Reality (AR) Market: Regional Trend Analysis
6.2.1.1. Germany
6.2.1.2. France
6.2.1.3. UK
6.2.1.4. Russia
6.2.1.5. Italy
6.2.1.6. Spain
6.2.1.7. Rest of Europe6.3. Asia-Pacific
6.3.1. Asia-Pacific Augmented Reality (AR) Market: Regional Trend Analysis
6.3.1.1. China
6.3.1.2. Japan
6.3.1.3. Korea
6.3.1.4. India
6.3.1.5. Rest of Asia6.4. Latin America
6.4.1. Latin America Augmented Reality (AR) Market: Regional Trend Analysis
6.4.1.1. Brazil
6.4.1.2. Argentina
6.4.1.3. Rest of Latin America6.5. Middle East and Africa
6.5.1. Middle East and Africa Augmented Reality (AR) Market: Regional Trend Analysis
6.5.1.1. GCC
6.5.1.2. South Africa
6.5.1.3. Israel
6.5.1.4. Rest of MEA
7. Global Augmented Reality (AR) Market Competitive Landscape, Market Share Analysis, and Company Profiles7.1. Market Share Analysis
7.2. Company Profiles
7.3. Google7.3.1. Company Overview
7.3.2. Financial Highlights
7.3.3. Product Portfolio
7.3.4. SWOT Analysis
7.3.5. Key Strategies and Developments 7.4. Microsoft7.4.1. Company Overview
7.4.2. Financial Highlights
7.4.3. Product Portfolio
7.4.4. SWOT Analysis
7.4.5. Key Strategies and Developments 7.5. Vuzix7.5.1. Company Overview
7.5.2. Financial Highlights
7.5.3. Product Portfolio
7.5.4. SWOT Analysis
7.5.5. Key Strategies and Developments 7.6. Samsung Electronics7.6.1. Company Overview
7.6.2. Financial Highlights
7.6.3. Product Portfolio
7.6.4. SWOT Analysis
7.6.5. Key Strategies and Developments 7.7. Oculus VR7.7.1. Company Overview
7.7.2. Financial Highlights
7.7.3. Product Portfolio
7.7.4. SWOT Analysis
7.7.5. Key Strategies and Developments 7.8. Eon Reality7.8.1. Company Overview
7.8.2. Financial Highlights
7.8.3. Product Portfolio
7.8.4. SWOT Analysis
7.8.5. Key Strategies and Developments 7.9. Infinity Augmented Reality7.9.1. Company Overview
7.9.2. Financial Highlights
7.9.3. Product Portfolio
7.9.4. SWOT Analysis
7.9.5. Key Strategies and Developments 7.10. Magic Leap7.10.1. Company Overview
7.10.2. Financial Highlights
7.10.3. Product Portfolio
7.10.4. SWOT Analysis
7.10.5. Key Strategies and Developments 7.11. Blippar7.11.1. Company Overview
7.11.2. Financial Highlights
7.11.3. Product Portfolio
7.11.4. SWOT Analysis
7.11.5. Key Strategies and Developments 7.12. Daqri7.12.1. Company Overview
7.12.2. Financial Highlights
7.12.3. Product Portfolio
7.12.4. SWOT Analysis
7.12.5. Key Strategies and Developments 7.13. HTC7.13.1. Company Overview
7.13.2. Financial Highlights
7.13.3. Product Portfolio
7.13.4. SWOT Analysis
7.13.5. Key Strategies and Developments 7.14. Playstation7.14.1. Company Overview
7.14.2. Financial Highlights
7.14.3. Product Portfolio
7.14.4. SWOT Analysis
7.14.5. Key Strategies and Developments 7.15. Avegant7.15.1. Company Overview
7.15.2. Financial Highlights
7.15.3. Product Portfolio
7.15.4. SWOT Analysis
7.15.5. Key Strategies and Developments 7.16. OSVR7.16.1. Company Overview
7.16.2. Financial Highlights
7.16.3. Product Portfolio
7.16.4. SWOT Analysis
7.16.5. Key Strategies and Developments 7.17. Zeiss7.17.1. Company Overview
7.17.2. Financial Highlights
7.17.3. Product Portfolio
7.17.4. SWOT Analysis
7.17.5. Key Strategies and Developments 7.18. Visus7.18.1. Company Overview
7.18.2. Financial Highlights
7.18.3. Product Portfolio
7.18.4. SWOT Analysis
7.18.5. Key Strategies and Developments 7.19. FOVE7.19.1. Company Overview
7.19.2. Financial Highlights
7.19.3. Product Portfolio
7.19.4. SWOT Analysis
7.19.5. Key Strategies and Developments 7.20. StarVR7.20.1. Company Overview
7.20.2. Financial Highlights
7.20.3. Product Portfolio
7.20.4. SWOT Analysis
7.20.5. Key Strategies and Developments8. Assumptions and Acronyms
9. Research Methodology
10. Contact -
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